Shipment – · The Yard Office

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Unloading the week…

This week's story is being packed from the gameweek that actually happened.

Shipments
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In the till
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Heaviest load
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Unpaid
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Top of the stack

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Most stickers

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Smoothest route next

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Weighing it up…

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The Manifest

Who's carrying what

Checking the manifest…

Rank Manager Latest Total Invoice Binned
Full shipping log

Transfer hits are stamped in red on the gameweek they went in the bin (scores are already net of the deduction — hover for the pre-hit weight); the Binned column totals the season. Chips live in each manager's docket. An = marks a position settled on head-to-head. A gold † marks a voided shipment — the points still count, but no fine was charged because the league's rules weren't settled yet.

The Till

Where the money stands

Every weekly pot is split by rank. The payout board shows what the first half would pay if the yard closed today — ties included, settled the same way the manifest is.

First-Half Payout Board

First-half till so far (–) –

Head-to-Head

The weigh-in

Every manager's record against every other, then put any two on the scales and compare them shipment by shipment. This is also what separates two crates that finish level on points.

vs

Inspection

Open their crate

One crate at a time: the XI on the pitch, who's damaged in transit, who nobody else is carrying, what came in at the deadline and how smooth the next three routes look.

The Docket

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Goods in · binned

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Chips left

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Route, next 3 gameweeks

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The Route Planner Who has the smooth run
GW 4
Smooth Rough